Pascal901 0 Posted March 16 Share Posted March 16 Hi, I use multiple game plugins that communicate with the internet and I use interactive firewall mode. So in general I just allow it permanently if I trust a process. However I have a new plugin that constantly creates a new "process/exe" (they spawn a Python script I think every time the game starts). There is no way for me to allow it in the firewall as every time there is a new process. Is there a way to add the endpoint IP + Port (as they always remain the same) independent of a process? Aka independent of the actual process. I realize it may not be the most secure option as in that case any other process can communicate with that particular server on that port but I am fine with that. Quote Link to comment Share on other sites More sharing options...
Administrators Marcos 4,614 Posted March 16 Administrators Share Posted March 16 If the path to the executable changes, then a new firewall rule needs to be created. Quote Link to comment Share on other sites More sharing options...
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