LeVioSaah 0 Posted May 29, 2020 Share Posted May 29, 2020 Hello, so I've been trying to open port 25565 in order to host a minecraft server but it doesn't seem to work. Indeed, people can only join when I shut down the firewall. I created a new rule on port 25565 with my ip address and it doesn't let them connect. Am I doing it wrong ? Link to comment Share on other sites More sharing options...
Administrators Marcos 5,271 Posted May 29, 2020 Administrators Share Posted May 29, 2020 Please provide logs collected with ESET Log Collector so that we can check the firewall rule that you have created. You can also try using the firewall troubleshooting wizard to unblock the desired communication. If necessary, you can edit the firewall rule to allow communication from any IP address for instance. Link to comment Share on other sites More sharing options...
LeVioSaah 0 Posted May 29, 2020 Author Share Posted May 29, 2020 49 minutes ago, Marcos said: Please provide logs collected with ESET Log Collector so that we can check the firewall rule that you have created. You can also try using the firewall troubleshooting wizard to unblock the desired communication. If necessary, you can edit the firewall rule to allow communication from any IP address for instance. Here comes the log, I have actually desactivated the firewall to let people connect. Thank you for the fast answer, LeVioSaah eis_logs.zip Link to comment Share on other sites More sharing options...
itman 1,748 Posted May 29, 2020 Share Posted May 29, 2020 (edited) Try this: Quote ESET Security has a feature that interferes with Minecraft’s ability to connect to Mojang’s servers. To fix it, follow these instructions here, and set the mode to Interactive. Then, open the launcher and try to log into Minecraft. ESET will open a window asking what to do, press EXCLUDE. https://minecraftirc.net/support-articles/known-incompatible-software/ Once necessary firewall rules have been created, you can switch the firewall back to Automatic mode. Edited May 29, 2020 by itman Link to comment Share on other sites More sharing options...
Administrators Marcos 5,271 Posted May 29, 2020 Administrators Share Posted May 29, 2020 You have created the "Minecraft" rule incorrectly. The local and remote IP addresses and ports cannot be same. I'd remove this rule and create a new one for inbound communication with the local port 25565. Do not define the local IP address nor the remote IP address and port: <ITEM NAME="3F"> <NODE NAME="ruleID" TYPE="string" VALUE="0686ffc0-ed96-4ce6-b592-63740000000c" /> <NODE NAME="bEnable" TYPE="number" VALUE="1" /> <NODE NAME="strName" TYPE="string" VALUE="Minecraft" /> <NODE NAME="strDescription" TYPE="string" VALUE="" /> <NODE NAME="eDirection" TYPE="number" VALUE="0" /> <NODE NAME="eAction" TYPE="number" VALUE="0" /> <NODE NAME="bExtActionNotify" TYPE="number" VALUE="0" /> <NODE NAME="eProtocol" TYPE="number" VALUE="101" /> <NODE NAME="uCustomProtocol" TYPE="number" VALUE="0" /> <ITEM NAME="localZones" DELETE="1" /> <NODE NAME="strLocalIP" TYPE="string" VALUE="90.126.225.10, 192.168.1.22" /> <NODE NAME="strLocalPort" TYPE="string" VALUE="25565" /> <ITEM NAME="remoteZones" DELETE="1" /> <NODE NAME="strRemoteIP" TYPE="string" VALUE="90.126.225.10, 192.168.1.22" /> <NODE NAME="strRemotePort" TYPE="string" VALUE="25565" /> <NODE NAME="strIcmpType" TYPE="string" VALUE="" /> <NODE NAME="strAppPath" TYPE="string" VALUE="" /> <NODE NAME="strServiceName" TYPE="string" VALUE="" /> <NODE NAME="profileID" TYPE="string" VALUE="" /> <NODE NAME="bTemporary" TYPE="number" VALUE="0" /> <NODE NAME="bDefault" TYPE="number" VALUE="0" /> <ITEM NAME="stConditions" DELETE="1" /> <NODE NAME="eSeverity" TYPE="number" VALUE="0" /> </ITEM> LeVioSaah 1 Link to comment Share on other sites More sharing options...
LeVioSaah 0 Posted May 29, 2020 Author Share Posted May 29, 2020 That worked out very well, thanks ! Link to comment Share on other sites More sharing options...
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